What is it? Anytime you throw, kick, spray, or drop something and let gravity do the rest, that thing is a projectile. It does NOT fly straight. It always makes a smooth curve called a parabola.
Think of:
- A cricket six by Dhoni – ball up, then down
- Water from a garden hose – same curve
- Your phone slipping from your hand – half a curve
- A basketball free throw – perfect parabola

Big idea in one line: Every throw is two separate stories happening at the same time – one sideways, one up-down.
The Secret – Two Motions in One

Imagine you throw a ball at an angle. Your hand gives it one push. We split that push:
1. Sideways motion (X)
No force after you let go (ignore air). So speed stays constant. Like a car on cruise control.
ux = u × cosθ
2. Up-down motion (Y)
Gravity pulls down at 9.8 m/s² every second. So the ball slows going up, stops for a blink, then speeds down.
uy = u × sinθ
Layman trick: Close one eye. Watch only the shadow on the ground – it moves at steady speed. Now watch only the height – it goes up then down like a lift with broken brakes.
Because they are independent, we can solve them separately, then combine.
All Derivations – No Magic, Just Logic

Starting tools (from Class IX)
v = u + at
s = ut + ½ at²
v² = u² + 2as
Step 1 – Position at any time t
Horizontal:
x = ux × t = (u cosθ)t [no acceleration]
Vertical:
y = uy × t – ½gt² = (u sinθ)t – 4.9t² [a = -g]
Step 2 – Time of Flight
When it lands, y = 0
0 = uy t – ½gt²
t(uy – ½gt) = 0
T = 2uy/g = 2u sinθ/g
Step 3 – Maximum Height
At top, vertical speed = 0
0 = uy² – 2gH
H = uy²/2g = u²sin²θ/2g
Step 4 – Horizontal Range
Range = horizontal speed × total time
R = ux × T
R = (u cosθ)(2u sinθ/g)
R = u²sin2θ/g
Quick check: Throw at 20 m/s, 45°. Range ≈ 40.8 m. At 30°, range drops. At 60°, same range as 30°. Best angle for distance is 45°.
Link With Real Life and Other Subjects
Values you feel
- Sports: Javelin throwers release near 36°. Basketball arcs are usually above 50°.
- Home: A water pipe at 45° reaches the farthest.
- Safety: Never throw keys straight up. Time up = time down.
Cross-subject links
- Maths: The path is a parabola.
- Biology: Kangaroos optimize jump angles.
- History: Galileo explained projectile motion in 1638.
- Art & PE: Draw and physically experience the curve.
- Life lesson: The ball rises before it travels far — growth before success.
Make It Experiential – 3 Activities

Activity 1 – Table Top Shooter
Roll a marble off a table. Measure height and landing distance. Calculate speed using projectile equations.
Activity 2 – Hose Angle Test
Spray water at different angles and compare ranges. 45° reaches farthest.
Activity 3 – Phone Slow-Mo Lab
Use slow-motion video to observe constant horizontal motion and changing vertical motion.
Safety: Use soft balls and open spaces only.
Question Bank – Test Yourself
- Why do a dropped ball and a horizontally thrown ball hit together?
- A cricketer hits at 25 m/s and 60°. Find horizontal speed.
- Why is 45° best for maximum range?
- You throw a stone upward at 10 m/s. Time to reach top?
- Draw velocity vectors at launch, top, and landing.
- Which other angle gives same range as 30°?
- Explain projectile motion to a child.
- Why do long jumpers run before jumping?
- How does lower gravity on Moon affect range?
- Design a simple experiment to prove horizontal motion is uniform.
- Name careers using projectile motion daily.
- Challenge: A ball thrown from 2 m height lands 30 m away at 45°. Estimate initial speed.
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